FARP Hollywood 004 – Raiding Enemy Compound
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Downloads - 108 | File Size - 3.4 MB
DCS Version: 2.5
Skill Level: Intermediate
Runtime: 30 to 60 Mins
Require Mods: No
Custom Voiceovers: No
January 12, 2019
Changed default door gunners to mini-guns.
Two weeks ago Caption Charles Watson of Strike Fighter Squadron 125 was forced to eject near the town of Gali – an area still controlled by enemy forces. We believe Watson may have been hit by a surface to air missile. Although able to eject – he was captured and since then has been moved many times to help hide his location.
Today we have received good intel that Caption Watson has recently been moved to a compound near the Enguri Dam. Before he is moved again – next time maybe deeper within the mountains – we are going rescue the Caption by raiding the compound. Which is why we have to strike now. You are going to deliver 10 members of our special forces team upon the compound.
Because the compound is protected by anti-aircraft guns as well as other lightly armored vehicles and armed troops, you will be assisted by 2 AH-1 Cobras (Team Cobra) who are currently in route to FARP Hollywood for a randevu. You will shadow Team Cobra to the target area.
At the target area – when given the order – Alpha is to PUSH towards the compound. Team Cobra will take out any air defenses. When the air defenses you will be given the clear to land in the LZ. For a successful mission, you must land our troops completely and safely within the fence of the compound. Note: Once given the order to Push, things are going to move quickly.
After landing wait for troops to return to your Huey, you are to fly the troops and rescued pilot to our MASH (63/AM) located in the town of Tsatshvi.